Best HDRI for Realistic Human Skin???

Poser (Integrated Plugin developed by Paul Kinnane)

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morphious2013
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So many HDRI's so little time. HA. Anybody come across a few good hdri files that give really great renders for realistic human skin? Thanks.

Randall.
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Witpapier
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I have a few... pop me a mail [email protected]
Attachments
TGX Pinkish sss+.png
new and Improved REDXTONY V1.1p.png
RedSpec TGX for Poser / OctaneRender - OUT NOW visit http://redspec-sss.com/
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morphious2013
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I sent you an email. Trying to achieve the quality of attached pic.
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How to achieve this quality in Octane.
How to achieve this quality in Octane.
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Zay
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You're going to have a really tough time if you want Octane to beat Luxrender when it comes to skin! But at least Octane is faster :)
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Nubblet
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^ im no expert, but i have seen some fantastic results rendered in Octane!
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Witpapier
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I beg to disagree :P The Magic Lies in the lighting and the quality of the texture take for instance... RGUS on deviant art, has some of the best renders... together with thepapertiger.... let me show you.
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skin test octane tgx.png
RedSpec TGX for Poser / OctaneRender - OUT NOW visit http://redspec-sss.com/
renderdreh
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hi,

this is an octane render (poser plugin). The lights are an ibl and an emitter on a flat box. The skin and hair shader is my own creation with sss and transmission on the hair. in postproc I have set a little bloom.

Image

and the same one with an hdr licht and an emitter:

Image

i hope u enjoy
Tugpsx
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Here is Octane standalone with HDRI environment and mesh-light for reflection.
V6 with HDRI
V6 with HDRI
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ch0pper
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lots of variables for human skin
The best is to design your own SSS skin mapper for octane. Just because you have HDRI doesn't actually make it

Realistic. Keep experimenting with different materials and you will get there in the end

It really has taken me about a year of extreme hard work to get the results you see here

This was a quick test with Victoria 6 with the default texture maps

Rendered in about five minutes
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lov3.png
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jjforte06
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ch0pper wrote:lots of variables for human skin
The best is to design your own SSS skin mapper for octane. Just because you have HDRI doesn't actually make it

Realistic. Keep experimenting with different materials and you will get there in the end

It really has taken me about a year of extreme hard work to get the results you see here

This was a quick test with Victoria 6 with the default texture maps

Rendered in about five minutes
For close ups, I am floored by your set up Ch0pper. Is that your own shader, or a modified Redspec?
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