Hi,
A free time project I did recently:
A Geloso Italian microphone that hosted Radio broadcasts in the 1960's.
I don't have much rendering experience but octane makes it a very cool process.
Marc
Microfono a Doppio Nastro
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- mib2berlin
- Posts: 1194
- Joined: Wed Jan 27, 2010 7:18 pm
- Location: Germany
The second one is really nice and modeling is top.
Cheers mib
Cheers mib
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
- Phr0stByte
- Posts: 141
- Joined: Tue Jan 12, 2010 12:44 pm
- Marc Tellier
- Posts: 56
- Joined: Fri Feb 12, 2010 11:16 pm
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Thanks for the comments!
The black gradient on the bottom of the second one is generated by the blurred edge of the floor which was out of focus...
Marc
The black gradient on the bottom of the second one is generated by the blurred edge of the floor which was out of focus...
Marc