Hello, Here is a new scene I'm working on since yesterday evening. I wanted to do something different, with more colors...
Even small objects can be heavy when you like details ! I have already switched off one level of subdivision, and I don't know if I will be able to add one more prop and/or a background.
I started with Pathlighting, but I had still so many fireflies after 15000 s/px that I prefered to come back to Directlighting. With Directlighting, less than 10 hot pixels.
24137 samples per pixel - Rendered in 00:15:25 - 842510 triangles - 330.4/511 MB used.
Nvidia Fermi Octane Competition (CLOSED)
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French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
... In the WIP area You can find higher resolutions ,with ads

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
very very nice workROUBAL wrote:Hello, Here is a new scene I'm working on since yesterday evening. I wanted to do something different, with more colors...
Even small objects can be heavy when you like details ! I have already switched off one level of subdivision, and I don't know if I will be able to add one more prop and/or a background.
I started with Pathlighting, but I had still so many fireflies after 15000 s/px that I prefered to come back to Directlighting. With Directlighting, less than 10 hot pixels.
24137 samples per pixel - Rendered in 00:15:25 - 842510 triangles - 330.4/511 MB used.


keep it up roubal,
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- lukashanak.eu
- Posts: 27
- Joined: Mon Mar 15, 2010 10:32 am
Thank you Radiance.
Here is a new render with Daylight. Rendered in less time. Only 4 hot pixels (updated image, i had forgotten one
).
@lukashanak.eu : your image "Wild_land_01_octan_lukashanak.jpg" is more realistic, with more relief. I like it much more. Good work !
@mlody47 :Nice lexus, and nice sun ambiance.
Here is a new render with Daylight. Rendered in less time. Only 4 hot pixels (updated image, i had forgotten one

@lukashanak.eu : your image "Wild_land_01_octan_lukashanak.jpg" is more realistic, with more relief. I like it much more. Good work !
@mlody47 :Nice lexus, and nice sun ambiance.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
great, this one is even betterROUBAL wrote:Thank you Radiance.
Here is a new render with Daylight. Rendered in less time. Only 4 hot pixels (updated image, i had forgotten one).
@lukashanak.eu : your image "Wild_land_01_octan_lukashanak.jpg" is more realistic, with more relief. I like it much more. Good work !
@mlody47 :Nice lexus, and nice sun ambiance.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Thanks !
And two more images in close up :
And two more images in close up :
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Hey,lukashanak.eu wrote:Ok this is my next picture from waterfall scene. I make 3D grass, add more bushes,trees, retextured, different camera angle, I use octan render sun light,
render time is 6 min - pathtracing
that's much better already

i'd continue playing with it and posting different shots

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
heyyy... that is something! greatlukashanak.eu wrote:Ok this is my next picture from waterfall scene. I make 3D grass, add more bushes,trees, retextured, different camera angle, I use octan render sun light,
render time is 6 min - pathtracing
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
Here's one for the archviz crew - these are my entries for this competition
It was fun doing this - my inspiration for the architectural detailing came from the Richard Rogers Registry of Shipping in London. I may also have one more image to add to these, hopefully tomorrow.
The 3dsMax file is 49Mb, containing 1.2million polys, or 1.47million triangles. 360Mb utilised on the GPU. Some of these were rendered on a GTX280, but that decided it did not want to work any more with Octane, so most of them were done on a GTX8800 (not much fun working on a single GPU system). Screen captures are in my earlier post (although surely, that proves nothing ? I would have thought the thing to do at the end is submit the OCS, OBJ & MTL files for validation ?)
Best of luck to everyone !

The 3dsMax file is 49Mb, containing 1.2million polys, or 1.47million triangles. 360Mb utilised on the GPU. Some of these were rendered on a GTX280, but that decided it did not want to work any more with Octane, so most of them were done on a GTX8800 (not much fun working on a single GPU system). Screen captures are in my earlier post (although surely, that proves nothing ? I would have thought the thing to do at the end is submit the OCS, OBJ & MTL files for validation ?)
Best of luck to everyone !
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Last edited by ltchest on Wed Apr 14, 2010 5:54 pm, edited 1 time in total.
Win7 64bit. i7 3930K 4.2Ghz.32GbRam. GTX670(4Gb)+2xGTX580(3Gb) | 3xGTX780(3Gb). 337.88. 1200W. (+ 5 x i7 2600 nodes).