I really want to use octane render for all our works. But our system is 8 x i7 980 extreme with 2 gb quadro 4000 cards.Our animation render times 5-10 minutes per frame with vray. But results are not what we want.
I have only one gtx 680 for testing octane. We usuallly make animations for customers. Our render times per frame must be under 5-10 minutes.If we decide to use octane render and only one gtx 680 renders a frame at 1 or 1.5 hour with pmc or pathtracing or diffuse kernels diffuse; for getting 5 minute per frame render times we must have 12-15 x gtx 680 cards.Am I right?
But I can see with octane render pmc or path tracing methods not acceptable render times with current graphic cards for animation or stills. I follow forum for two or three weeks and everyone telling about 5-10 hours render times. that is why I choose direct light-ao method.
I posted some test works
http://render.otoy.com/forum/viewtopic. ... 04#p109604
In fact this results are enough for now.
I tried HDR images or color environment for lighting the scene. But octane sun gives best results for me.
Thanks for your interest. Maybe later versions have some options about physical sky. Eventually this is beta period of octane render.
regards