Invert checkbox for absorption color (nevermind...solved)

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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suvakas
Licensed Customer
Posts: 503
Joined: Sun Jun 12, 2011 10:26 am

It's a pain int he a** to work with "physically correct" absorption values.
Could you add an option to invert the abs. color value? So that when enabled it renders the color that user has picked?
Like "what you see is what you get" behaviour?

Suv

[edit]
Yeah, i know i'm in a request spree here, but I'm trying to work with the plugin and things like that would make the workflow faster. ;)
Last edited by suvakas on Thu Sep 27, 2012 9:18 am, edited 1 time in total.
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Proupin
Licensed Customer
Posts: 735
Joined: Wed Mar 03, 2010 12:01 am
Location: Barcelona
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It used to work the way you say : D not anymore.

I just do this now:
Attachments
Octane_friendlyAbsorption.png
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
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suvakas
Licensed Customer
Posts: 503
Joined: Sun Jun 12, 2011 10:26 am

Nice !!
Thanks man. Didn't know you can do that. :D
Problem solved.
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