OctaneRender® for 3ds max® v1.53

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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HHbomb
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I was sticked to the 1.31 but 1.53 is a big step forward (can't wait for 2.0) Thank you Karba !!! :-)
A question : perhaps it is possible, can we camera map a texture now ? Or it is not yet possible ? Same question about baking textures ?
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
darkline
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Posts: 291
Joined: Wed Mar 07, 2012 11:56 pm

Thank you Karba!

This sounds great - I won't get to try it out till the weekend but many many thanks :-)
Windows 7 64bit/ Intel 3930K/ ASUS Rampage IV/ GTX980ti x 2/ 64GB system RAM
[email protected]
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Posts: 134
Joined: Tue Jun 01, 2010 12:52 pm

Thank you very much for scene crash fix and background image!!
Windows 10 64bit, Intel i5, 32gb Ram, 2x nvidia 1080ti, Driver: 390.77
HHbomb
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could it be possible to have an option to link Octane Render viewport and Max output size with a multiplier ?
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
akira
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Posts: 94
Joined: Sun May 30, 2010 4:33 pm

Thank you Karba for adding these great feature!
[email protected]
Licensed Customer
Posts: 134
Joined: Tue Jun 01, 2010 12:52 pm

I just noticed, when I turn Keep enviroment off, I get thin black line around my objects, but when it's on, it's gone., I'm using Viewport background image which is pure white


edit: all octane images when imported to for example photoshop or after effects, have this thin line, but when I set interpretation to Premultiplied instead of Straight, thin dark edge is gone.

ignore this post as being a bug
Attachments
difference.jpg
Last edited by [email protected] on Tue May 20, 2014 10:43 am, edited 2 times in total.
Windows 10 64bit, Intel i5, 32gb Ram, 2x nvidia 1080ti, Driver: 390.77
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j7th
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Posts: 124
Joined: Thu May 20, 2010 7:22 pm

Exported animated camera imported in houdini without animation
Win 7 x64 | GTX560Ti | Core i7 960 3.2GHz | 24GB RAM
remKa
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Posts: 232
Joined: Fri Jan 24, 2014 6:23 pm
Location: Paris
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Hello Karba,

when I'm running my scene on 3dsmax, I got around 16 Msamp/s. When I'm exporting it to the standalone, I got around 9.5 Ms/s

I checked that my two titans were used in both test, and kernel configurations are the same as well.
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
Dom74
Licensed Customer
Posts: 155
Joined: Sat Oct 23, 2010 7:16 pm

Karba wrote:
Dom74 wrote:I think objects properties like visible to camera/reflexions and cast shadows or not is not being exported to standalone.
Fixed

Please redownload again
Working now, many thanks.
Win7 x64 - 3DSMAX 2019 - 32GB RAM - 1080 TI
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bicket
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Joined: Thu Mar 01, 2012 10:46 am
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Thanks KArba
Great work with this plugins
PortFolio
4 x TITAN - Win 7 64 - Octane Rocks
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