A question : perhaps it is possible, can we camera map a texture now ? Or it is not yet possible ? Same question about baking textures ?
OctaneRender® for 3ds max® v1.53
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
I was sticked to the 1.31 but 1.53 is a big step forward (can't wait for 2.0) Thank you Karba !!! 
A question : perhaps it is possible, can we camera map a texture now ? Or it is not yet possible ? Same question about baking textures ?
A question : perhaps it is possible, can we camera map a texture now ? Or it is not yet possible ? Same question about baking textures ?
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
- [email protected]

- Posts: 134
- Joined: Tue Jun 01, 2010 12:52 pm
Thank you very much for scene crash fix and background image!!
Windows 10 64bit, Intel i5, 32gb Ram, 2x nvidia 1080ti, Driver: 390.77
could it be possible to have an option to link Octane Render viewport and Max output size with a multiplier ?
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
- [email protected]

- Posts: 134
- Joined: Tue Jun 01, 2010 12:52 pm
I just noticed, when I turn Keep enviroment off, I get thin black line around my objects, but when it's on, it's gone., I'm using Viewport background image which is pure white
edit: all octane images when imported to for example photoshop or after effects, have this thin line, but when I set interpretation to Premultiplied instead of Straight, thin dark edge is gone.
ignore this post as being a bug
edit: all octane images when imported to for example photoshop or after effects, have this thin line, but when I set interpretation to Premultiplied instead of Straight, thin dark edge is gone.
ignore this post as being a bug
Last edited by [email protected] on Tue May 20, 2014 10:43 am, edited 2 times in total.
Windows 10 64bit, Intel i5, 32gb Ram, 2x nvidia 1080ti, Driver: 390.77
Hello Karba,
when I'm running my scene on 3dsmax, I got around 16 Msamp/s. When I'm exporting it to the standalone, I got around 9.5 Ms/s
I checked that my two titans were used in both test, and kernel configurations are the same as well.
when I'm running my scene on 3dsmax, I got around 16 Msamp/s. When I'm exporting it to the standalone, I got around 9.5 Ms/s
I checked that my two titans were used in both test, and kernel configurations are the same as well.
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
http://www.remy-kerbiquet.com
Thanks KArba
Great work with this plugins
Great work with this plugins