BorisGoreta wrote:I'm not sure the network feature allows interactivity, I think network nodes are for rendering final images so you can make use of them while working, I'm not sure about this.
I wonder if you could stick two Netstor boxes in the main comp and would it work ?
I was wondering this, but
Octane seems to render interactively and that's it, no separate final mode (accept maybe to render an animation) and it was already confirmed that network rendering will be more like Distributed Rendering where network GPUs can work on one still image. So my guess is that you can use it interactively, it might just take longer to load into networked VRAM.
I'm not sure about the two Netstors either, though I've wondered. I might be a little over my head here, but an LGA2011 socket, like for a 4930K CPU, has 40 PCIe lane support. A single Netstor with (4) PCIe 3.0 x16 lane cards totals 64 lanes. So it appears the CPU has to juggle the PCIe bus already. What I don't know is if those 40 lanes are "hard wired", meaning it can't dynamically dedicate more lanes to one card and then another based on the load but rather has to give each one a fixed amount of lanes. If that's the case, seems like 8 cards would need to operate at x4 to be properly served. That's just a guess, hopefully someone more knowledgable chimes in.