Insane hot pixels on reneder with HDRI

A public forum for discussing and asking questions about OctaneVR.
Post Reply
Acidicfriend
Posts: 6
Joined: Thu Nov 21, 2019 7:37 am

Take a look at this:
https://imgur.com/6CyQIIs

I was working on building a forest scene and experimenting with lighting, something messed up big time when I loaded one of the HDRI'sI had in my library (insane exposure) - I reverted back to an HDRI I knew had no issues, as I've used it before, now there are these hot pixels all over the scene. I'm sure I'm not the only one who's had this problem?

I could reduce the GI clamp to zero to have it disappear, but GI clamp is used for other things too, no?
User avatar
bepeg4d
Octane Guru
Posts: 10340
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

You need to enable again the Imp.Samp. (Importance Sample) option in the Environment node, that now it is disabled in your screenshot.
ciao Beppe
Acidicfriend
Posts: 6
Joined: Thu Nov 21, 2019 7:37 am

bepeg4d wrote:You need to enable again the Imp.Samp. (Importance Sample) option in the Environment node, that now it is disabled in your screenshot.
ciao Beppe
Thanks, worked!
Post Reply

Return to “OctaneVR Questions & Discussion”