Hi guys, Otoy, Jules Urbach
I'm sure I'm not the only one that is hanging on the proverbial branch like the kitten hanging in there for life.
Is there a way, right now, that I can bake to an orbx lightfield? Beta, Alpha, NDA agreement, custom script or other.
Seurat and amplify imposters are interesting but don't give justice to what a real lightfield can accomplish.
I've seen countless examples of your development and it fills me with apprehensive excitement as I watch otoy release a multitude of amazing software but lightfield baking seems to be left behind closed doors.
I'm left mentally brainstorming multiple ways in order to project vector data onto an image plane. Like rendering a dense array of reflection probes onto a texture atlas.
Anyway, it would be great to have some update on the progress of this and how we can start experimenting with lightfields.
Kind regards
Aaron Munro
Baking to a lightfield?
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Really interested in this as well, kind of curious why there was no update for years basically.
Since I am a developer with heavy GPU and AI background I did my own video streaming format for 6DOF videos using cubemap interpolation with AI prediction but I would welcome ready solution so I don't need to go into all this RnD.
Any info on this?
Thanks
Since I am a developer with heavy GPU and AI background I did my own video streaming format for 6DOF videos using cubemap interpolation with AI prediction but I would welcome ready solution so I don't need to go into all this RnD.
Any info on this?
Thanks
The LF video work got placed after RNDR launch and Brigade releases on our roadmap, which we feel need to come first. If brigade works as well as we hope, it may be possible in many cases to stream ORBX files directly to the renderer from the the network and render 6DOF on RT hardware 'as-is' without an LF baking step. On mobile, that may be different. In any case, I encourage everyone following this to see our latest work here: https://www.youtube.com/watch?v=xKEWWYBAJPo