Mac: Using Octane only with network GPUs

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Uhlhorn
Licensed Customer
Posts: 233
Joined: Wed Aug 19, 2015 8:02 pm

Hi there,

It it possible to use Octane standalone (Mac) and Octane Modo plugin (Mac) only with network GPUs from a GPU server (Win) and without internal GPU on a Mac and without Nvidia drivers on a Mac?
The reason why I ask is the problem with driver updates, eGPU install script incompatibility after system updates and things like this.

Gerhard
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bepeg4d
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Location: Italy
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Hi Gerhard,
for now, it is possible only with the Mac Blender integrated plugin:
viewtopic.php?f=24&t=45208#p242913
Are you having problems after switching to Sierra?
ciao beppe
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Uhlhorn
Licensed Customer
Posts: 233
Joined: Wed Aug 19, 2015 8:02 pm

@bepeg4d: Hmm, this is a problem. This should be changed!
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Uhlhorn
Licensed Customer
Posts: 233
Joined: Wed Aug 19, 2015 8:02 pm

I am actual using an eGPU, but the installing script is discontinued. So in Future I can not use the eGPU:
https://www.techinferno.com/index.php?/ ... ay-output/

And this is a huge problem, because I can not use the internal GPU too. If I do so, my Mac gets kernel panics:
viewtopic.php?f=25&t=49885

If Octane does not change this, I can not use Octane in the future. So I have to change to an other rendering software. :-(
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