Basic Simple Question
When one inputs a OBJ Mesh node to a a Geometry Export node and selects FBX and a path to write too /user/desktop/xxx.fbx etc.
When does it get "written"?
Does it get "written"?
Thanks
Geometry Export Node in Stand Alone
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Hi Peter,
you need to right-click on the Geometry exporter node, and choose Trigger: ciao Beppe
you need to right-click on the Geometry exporter node, and choose Trigger: ciao Beppe
- p3taotoy
- Posts: 190
- Joined: Sat Nov 24, 2018 1:06 am
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Hey man
Is there any limitation on what can be exported etc. I made a couple of placement nodes and moved some geom primitives.
They all came over but the position and size on the duplicated placements was not kept.
Used FBX
Not crucial but just wondering.
Thanks mate
Peter
Is there any limitation on what can be exported etc. I made a couple of placement nodes and moved some geom primitives.
They all came over but the position and size on the duplicated placements was not kept.
Used FBX
Not crucial but just wondering.
Thanks mate
Peter
Would if be possible to get a progress bar on this so we can tell when its done.
Thx
Thx
Windows 11, 2x Intel I9, 64GB Ram, 2x GTX 1080 TI, 1 x RTX 380 TI, Oculus Quest 2
- AndreasBergmann
- Posts: 16
- Joined: Fri May 20, 2016 7:49 am
Hi,
have the same issue with multiple placements that got lost when exporting to fbx, is there any update?
have the same issue with multiple placements that got lost when exporting to fbx, is there any update?