Restrict denoiser via Object tag?

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Restrict denoiser via Object tag?

Postby ralf_breninek » Sat Jul 04, 2020 1:20 pm

ralf_breninek Sat Jul 04, 2020 1:20 pm
Hello everybody,

as this did not pop-up in the search as a previous request here it goes:
Would it be feasible to add a denoise restriction to the object tag, so that we can have the denoise ignore certain objects?

This would be especially helpfull in scenes with highly complex textures or objects like fur, carpets etc.


Cheers
Ralf
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Interface and motion graphics design for interactive interfaces and animations on TV, web, mobile and automotive from Köln / Cologne Germany
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Re: Restrict denoiser via Object tag?

Postby aoktar » Sat Jul 04, 2020 2:41 pm

aoktar Sat Jul 04, 2020 2:41 pm
It's not doable from plugins. Because renderer has not this feature and it's core level.
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Re: Restrict denoiser via Object tag?

Postby ralf_breninek » Sat Jul 04, 2020 3:15 pm

ralf_breninek Sat Jul 04, 2020 3:15 pm
Although to bad this is CURRENTLY not possible, thanks for clearing that up quickly Aoktar :-)

I wrote currently in BIG letters, because we never know what the future might bring and there is still some hope ;-)
C4D R20.059 / Octane for C4D 4.04 / Watercooled 2 x EVGA Geforce RTX 2080 ti
http://www.pixelasm.com
Interface and motion graphics design for interactive interfaces and animations on TV, web, mobile and automotive from Köln / Cologne Germany
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