Driver problems are not up to Otoy, author is Nvidia. Also it's not a part which depends to plugin devs. I'm giving the info from our experience. Old card owners should stay with older stable driversartdude12 wrote:Keep in mind that not cards are supported by the Studio Drivers.It's not unstable if you don't use Game Ready drivers.
My Titan X Maxwell cards can only utilize the Game Ready Drivers.
Cinema 4D version 2019.1.4-R2(Obsolete stable) 07.12.2019
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
The current octane version looks much more stable than earlier. last projects, I almost did not get any crash. Thanks for good work Ahmet)aoktar wrote:Driver problems are not up to Otoy, author is Nvidia. Also it's not a part which depends to plugin devs. I'm giving the info from our experience. Old card owners should stay with older stable driversartdude12 wrote:Keep in mind that not cards are supported by the Studio Drivers.It's not unstable if you don't use Game Ready drivers.
My Titan X Maxwell cards can only utilize the Game Ready Drivers.
- Singular1974
- Posts: 19
- Joined: Fri Nov 23, 2018 7:17 pm
Is there a plugin version of 2020 for people with a studio subscription?
Not yet!Singular1974 wrote:Is there a plugin version of 2020 for people with a studio subscription?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Currently NvLink support works with Quadro RTX, but has issues with GeForce RTX.
The core team is working on a fix for 2019.1.5 SDK.
ciao Beppe
The core team is working on a fix for 2019.1.5 SDK.
ciao Beppe
Hi Aoktar,
I must say that this version 2019.4 is really very pleasant to use.
two weeks on a extra huge archviz file, no hang no crash, Chapeau bas Monsieur !
The Node Editor is really smooth on R21 and becomes again more and more smart to use with all your add-ons .
From my pov, only missing one floating "search bar" to call nodes on the go, and a way to group several nodes, you had talked about it some time ago it seems to me?
Congratulations and thank you
I must say that this version 2019.4 is really very pleasant to use.
two weeks on a extra huge archviz file, no hang no crash, Chapeau bas Monsieur !
The Node Editor is really smooth on R21 and becomes again more and more smart to use with all your add-ons .
From my pov, only missing one floating "search bar" to call nodes on the go, and a way to group several nodes, you had talked about it some time ago it seems to me?
Congratulations and thank you

:::::::::::::::::
pxlntwrk.net
pxlntwrk.net
Floating search bar is not possible or not easy to do for my opinion. It doesn't mean I ignore that but having different things with higher priority.pxlntwrk wrote:Hi Aoktar,
I must say that this version 2019.4 is really very pleasant to use.
two weeks on a extra huge archviz file, no hang no crash, Chapeau bas Monsieur !
The Node Editor is really smooth on R21 and becomes again more and more smart to use with all your add-ons .
From my pov, only missing one floating "search bar" to call nodes on the go, and a way to group several nodes, you had talked about it some time ago it seems to me?
Congratulations and thank you
Grouping of nodes that's in my list but not easy to implement. I tried to do in past without luck! Maybe in future!
Thanks for appreciations!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I may have experienced a bug.
So I am trying to use "Layered material" and when I am trying a "metallic layer" with RGB IOR, and try to enter some numbers C4d doesn't allow me to enter any numbers below 1.0. I was able to do that, and in fact still am in other material types (haven't tested them all) but not here. I've been trying to enter and even copy the number in various ways with no success. I am sorry if this bug was described earlier, but I do not have time right now to venture trough the forum.
Cheers,
Luke
So I am trying to use "Layered material" and when I am trying a "metallic layer" with RGB IOR, and try to enter some numbers C4d doesn't allow me to enter any numbers below 1.0. I was able to do that, and in fact still am in other material types (haven't tested them all) but not here. I've been trying to enter and even copy the number in various ways with no success. I am sorry if this bug was described earlier, but I do not have time right now to venture trough the forum.
Cheers,
Luke
// Behance: https://www.behance.net/LukaszKondek //
- Octane v3
- 1x Geforce 980 Ti , and 1x 570 GTX
- Octane v3
- 1x Geforce 980 Ti , and 1x 570 GTX
- jessestormer
- Posts: 55
- Joined: Mon Nov 23, 2015 2:32 pm
- Contact:
I believe that currently -- while the 'enable network rendering' checkmark is ticked off in render settings, daemons are being picked up anyway during a render. As if 'network render' is constantly switched on and possibly with 'use steal' and 'bind all' as well. -- I currently need to keep computers' daemons closed during renders or else they all try to pick one-another up as slaves and crash.