BIG ISSUE with huge scenes - Hangs on EVALUATION stage

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BIG ISSUE with huge scenes - Hangs on EVALUATION stage

Postby kcpr-raffaEl » Fri May 12, 2017 2:43 pm

kcpr-raffaEl Fri May 12, 2017 2:43 pm
Dears,

I'm experiencing big issue, which makes 3.X and 2.X plugin unusable with big scenes.

My scene consists of about 13.000+ objects.

When in Kernel "Use obj render settings" is enabled OCTANE hangs at EVALUATION SCENE stage.

This should be fixed - I can provide .max scene for developers.
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Re: BIG ISSUE with huge scenes - Hangs on EVALUATION stage

Postby paride4331 » Mon May 15, 2017 7:23 am

paride4331 Mon May 15, 2017 7:23 am
Hi kcpr-raffaEl,
I did not find this issue, no hangs or freezing in the EVALUATION SCENE phase.
Could you kindly share the scene (in pm if you want) with the issue?
Regards
Paride
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