Octane Diffuse Material Matte Bug [2.11.1a]

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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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JuliusB
Licensed Customer
Posts: 5
Joined: Thu Jan 30, 2014 8:36 pm

Hey!
There is a "shadow" in the diffuse matte alpha. The alpha of the teapot should be 100% black.
Look at the screenshot please.

Best,

Julius
Attachments
Octane Diffuse Material Matte Bug
Octane Diffuse Material Matte Bug
User avatar
abstrax
OctaneRender Team
Posts: 5508
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

JuliusB wrote:Hey!
There is a "shadow" in the diffuse matte alpha. The alpha of the teapot should be 100% black.
Look at the screenshot please.

Best,

Julius
The next release will have self-shadowing of matte materials disabled. You will have to enable alpha shadows though.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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