hair bug?

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1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Hi Karba
Could you tell me if i ma doing something wrong. I set hair tip to 0 but i still have holes like hair is cut Thanks!
Attachments
hair bug.png
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

coilbook wrote:Hi Karba
Could you tell me if i ma doing something wrong. I set hair tip to 0 but i still have holes like hair is cut Thanks!
This not a plugin bug, but the hair one.
Try to set Rand. Scale parameter to 0.
MistAjuliax
Licensed Customer
Posts: 142
Joined: Wed Nov 21, 2012 10:49 am

Karba wrote:
coilbook wrote:Hi Karba
Could you tell me if i ma doing something wrong. I set hair tip to 0 but i still have holes like hair is cut Thanks!
This not a plugin bug, but the hair one.
Try to set Rand. Scale parameter to 0.
Hi Karba, i noticed this bug too. I was wondering if you have contacted Joe Alter who originally developed hair and fur for max ?? ( his web site http://www.joealter.com/ ) He continues to develop the plugin for maya. May be he can help you to solve hair and fur limitations if autodesk not ...

Regards.
Win 10 pro 64 / GTX 1070ti, gtx 1070 / FX8320E / 16Go DRR4
MistAjuliax
Licensed Customer
Posts: 142
Joined: Wed Nov 21, 2012 10:49 am

I have made a simple test, you can use a primitive in "instance node parameter" and random scale works fine ! :)
Attachments
Fur_test
Fur_test
Win 10 pro 64 / GTX 1070ti, gtx 1070 / FX8320E / 16Go DRR4
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