max crash

Forums: max crash
Sub forum for bug reports
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

max crash

Postby christophedefaye » Tue Sep 02, 2014 9:02 am

christophedefaye Tue Sep 02, 2014 9:02 am
hello
i don t understand max crash when i open a file saved with octane as renderer.
it append because the presence of octane light.
Do you know that?
with max 2014 and octane 2.06
christophedefaye
Licensed Customer
Licensed Customer
 
Posts: 2
Joined: Fri Nov 29, 2013 6:38 am

Re: max crash

Postby Karba » Tue Sep 02, 2014 10:46 pm

Karba Tue Sep 02, 2014 10:46 pm
christophedefaye wrote:hello
i don t understand max crash when i open a file saved with octane as renderer.
it append because the presence of octane light.
Do you know that?
with max 2014 and octane 2.06


May I have you scene?
[email protected]
User avatar
Karba
OctaneRender Team
OctaneRender Team
 
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Return to Bug Reports


Who is online

Users browsing this forum: No registered users and 1 guest

Sun Apr 05, 2020 11:39 am [ UTC ]