OctaneRender® for 3ds max® v2020.1.3 - 10.12
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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
Hi samsue,samsue wrote:Hi, we need another slave build?
you would install Octane slave node 2020.1.3 (8010300).
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
Hi mbetke,mbetke wrote:Can someone explain the new volume spotlight a bit?
Are my System Units important? I use 1 Unit = Centimeters for ages. Depending on the scene I change Display Unit Size to cm or m.
I see in some samples scenes from paride that the System Units are set in meters.
you can use the unit you prefer, keep in mind Octane think in meter, then in Octane nodes 1 is 1mt.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
yes, i have OctaneRender Enterprise 2020.1 (8010000)paride4331 wrote:Hi samsue,samsue wrote:Hi, we need another slave build?
you would install Octane slave node 2020.1.3 (8010300).
Regards
Paride
stop works after update to 2020.1.3 - 10.12 from 10.11
it seems that volumetric spotlight works like a geometry with light projected through it, yeah geometry doesn't really obsure light.. is this how it was implemented?HHbomb wrote:Hi. I have a problem with Vol_spotlight. See pic.
Volume effect is done on intersection of spotlight cone and wall.
Nice and very fast effect nevertheless !
While I was waiting for this feature I started using blender in the meanwhile

3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
Hi! I cant complete the orbx export ! I receive a message ( Failed to create camera with m_PreExportNoCameraScript )
last version plugin and max 2021
last version plugin and max 2021
When render viewport is open and I modify stuff, then sometimes surfaces with displacement get switched off. Like a wall who is suddenly gone. Need to close and open window.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
+++++++++++mbetke wrote:When render viewport is open and I modify stuff, then sometimes surfaces with displacement get switched off. Like a wall who is suddenly gone. Need to close and open window.
I saw this bug today in my final renderer, the first frame is right, and then the object just disappears.
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
Hi Tharso,Tharso wrote:Hi! I cant complete the orbx export ! I receive a message ( Failed to create camera with m_PreExportNoCameraScript )
last version plugin and max 2021
With no Octane camera, did you check "enable temporary camera for export" option in Octane Global preference panel?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid