I did the clean installation of the most recent drivers with no luck, still a lot of crashes, I had to get back to the 15.08, a coworker of mine get the same issue.
It happens with scenes around 4 million polygons, a lot of caustics/refraction materials and photon tracing kernel.
I didn't change any settings between 15.08 and 15.10
OctaneRender® for 3ds max® v2024.1 - 15.10
Forum rules
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
http://www.remy-kerbiquet.com
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi remKa,
Could you try using the Nvidia drivers 552.22 Studio? Just make sure to perform a clean uninstall of the existing drivers first.
Regards
Paride
Could you try using the Nvidia drivers 552.22 Studio? Just make sure to perform a clean uninstall of the existing drivers first.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Hi Paride,
For some reason octane is not rendering 3ds max native hair and fur as instances. If you go from 10k hairs to 300k vram usage goes up by 3gb. In itoo I can scatter millions of items with almost no vram increase. Can this be fixed?
Thank you
For some reason octane is not rendering 3ds max native hair and fur as instances. If you go from 10k hairs to 300k vram usage goes up by 3gb. In itoo I can scatter millions of items with almost no vram increase. Can this be fixed?
Thank you
- truerender
- Posts: 100
- Joined: Mon Mar 15, 2010 3:01 pm
Bug with the medium absorption inside the glass:
Octane 2023.1.3:
Octane 2024.1.0: Octane 2024.1.0 - same object outside glass:
Ray epsilon 0.02 but lower not work - the same result
Octane 2023.1.3:
Octane 2024.1.0: Octane 2024.1.0 - same object outside glass:
Ray epsilon 0.02 but lower not work - the same result
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi truerender,
Could you kindly share the scene where you are encountering the issue you're reporting?
3ds MAx > File > archive
Regards
Paride
Could you kindly share the scene where you are encountering the issue you're reporting?
3ds MAx > File > archive
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- truerender
- Posts: 100
- Joined: Mon Mar 15, 2010 3:01 pm
Here it is
- Attachments
-
- Vino_Rose_0001.zip
- (47.35 MiB) Downloaded 58 times