Lua script for texture animation?

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Re: Lua script for texture animation?

Postby grimm » Sat Dec 13, 2014 11:00 pm

grimm Sat Dec 13, 2014 11:00 pm
It looks like there are several issues. The first one and the easy one to fix is that the gamma was not being applied, so I have passed that through the node now. The second problem is that when the environment is using the script node for it's texture the importance sampling doesn't do anything. This is where you are getting your hard shadows, etc. If you turn it off on a normal texture node it looks just like the script node. It's either something I'm not setting up correctly for the texture or there is a bug.
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Re: Lua script for texture animation?

Postby Rikk The Gaijin » Mon Dec 15, 2014 12:49 am

Rikk The Gaijin Mon Dec 15, 2014 12:49 am
Hopefully someone from Octane team will see this, and will help you figure it out.
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Re: Lua script for texture animation?

Postby abstrax » Mon Dec 15, 2014 12:59 am

abstrax Mon Dec 15, 2014 12:59 am
Rikk The Gaijin wrote:Hopefully someone from Octane team will see this, and will help you figure it out.

We will have a look at this asap.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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Re: Lua script for texture animation?

Postby grimm » Tue Dec 16, 2014 12:11 am

grimm Tue Dec 16, 2014 12:11 am
This will be fixed in the next version. :D
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Re: Lua script for texture animation?

Postby ParviainenArk » Tue Dec 16, 2014 8:55 am

ParviainenArk Tue Dec 16, 2014 8:55 am
Sounds great, looking forward to updates! :)
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Re: Lua script for texture animation?

Postby gardeler » Fri Jan 02, 2015 4:07 pm

gardeler Fri Jan 02, 2015 4:07 pm
Great work Grimm! I wish I could do what you, (and everybody else that understands code), can. Would make my life so much easier.

Well, maybe next life.

Big kudos to you from DK! :D
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Re: Lua script for texture animation?

Postby Refracty » Sat Feb 14, 2015 6:50 pm

Refracty Sat Feb 14, 2015 6:50 pm
Hi,
just a question regarding the texture animation.
When I have a scene with no object animation and time slider. How can I save a batch of the duration of the texture animation?

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Re: Lua script for texture animation?

Postby Refracty » Sat Feb 14, 2015 8:04 pm

Refracty Sat Feb 14, 2015 8:04 pm
When I import a dummy alembic scene with a time slider animation I can render out the animation without a problem.
So it is working, but idially I need to find the timeslider button if there is no alembic scene loaded.

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Re: Lua script for texture animation?

Postby Refracty » Sat Feb 14, 2015 8:41 pm

Refracty Sat Feb 14, 2015 8:41 pm
Now I see. With the Ol Ready Cam Script it works fine even without a dummy alembic. Cool

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Re: Lua script for texture animation?

Postby grimm » Sat Feb 14, 2015 10:36 pm

grimm Sat Feb 14, 2015 10:36 pm
Sorry I didn't respond sooner. Good, you got it figured out, the script doesn't control the animation time, it just reacts to changes in the time or frame. You need another script to control the time/frame changes for it to work right.
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