ANNOUNCEMENT: See the future of OctaneRender at the NVIDIA 2014 GPU Technology Conference tomorrow!
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Saw the press release. I like what I see. Literally checks all the boxes I really needed checked: displacement, rounded edges, hair&fur, variation textures, and network rendering. If all of these actually get shipped this year I will be very happy.
Maybe I'm too excited and overlooked it, but is there an ETA for Octane 2? Is it related to the "second half of 2014" of the After Effects plugin?
Well done, guys. Very well done all those features at once. Can't wait.
Well done, guys. Very well done all those features at once. Can't wait.
GTX 1080 8gb, GTX 970 4gb, I5 4590, Z97-E, 32gb RAM, Win 10 64bits, Octane for Maya
We aim for a first release in April. It may not contain all of the mentioned features, but most of them.riggles wrote:Saw the press release. I like what I see. Literally checks all the boxes I really needed checked: displacement, rounded edges, hair&fur, variation textures, and network rendering. If all of these actually get shipped this year I will be very happy.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
- RealityFox
- Posts: 273
- Joined: Sat May 05, 2012 1:43 pm
Really looking forward to April! I'm super excited to see what will be happening in the next few months, Octane looks like it's on a roll. I suppose the pricing for updating to 2.0 will be kept under wraps for a while?
Also, this wasn't mentioned but does displacement add to memory usage? I presume it does a little.
Also, this wasn't mentioned but does displacement add to memory usage? I presume it does a little.
More info at http://www.bizjournals.com/sanfrancisco ... 25/NY90317.
EDIT: Detailed info at http://render.otoy.com/newsblog/
Paul
EDIT: Detailed info at http://render.otoy.com/newsblog/
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Literally a complete tick list of the other features Octane needed to be fully fledged. Awesome.
Rig#1 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 7900K 4.7GHz | 64GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
- chris_arnold
- Posts: 11
- Joined: Tue Jan 28, 2014 9:22 pm
What, an After Effects plugin?? You make me so happy.
I've long thought about the future of 3D in AE, and the seemingly tough limitation to bypass it is the fact that AE doesn't progressively refine a single frame, but only displays the rendered result after it is completely finished. So how will Octane, a progressive refinement renderer, fit into the mix here? I'm thinking of a complex comp where it is already taking 10 seconds to display the final result on a frame... if the bottom of that comp, the 3D render, is updating 15 times a second as it progressively refines, wouldn't AE also then need to update it's stack of FX processed after Octane's render. So I'm just not understanding how we can get realtime 3D in a compositing environment.
I look very forward to hearing more about this.
I've long thought about the future of 3D in AE, and the seemingly tough limitation to bypass it is the fact that AE doesn't progressively refine a single frame, but only displays the rendered result after it is completely finished. So how will Octane, a progressive refinement renderer, fit into the mix here? I'm thinking of a complex comp where it is already taking 10 seconds to display the final result on a frame... if the bottom of that comp, the 3D render, is updating 15 times a second as it progressively refines, wouldn't AE also then need to update it's stack of FX processed after Octane's render. So I'm just not understanding how we can get realtime 3D in a compositing environment.
I look very forward to hearing more about this.
you can tweak maxsamples to adjust feedback speed.chris_arnold wrote:What, an After Effects plugin?? You make me so happy.
I've long thought about the future of 3D in AE, and the seemingly tough limitation to bypass it is the fact that AE doesn't progressively refine a single frame, but only displays the rendered result after it is completely finished. So how will Octane, a progressive refinement renderer, fit into the mix here? I'm thinking of a complex comp where it is already taking 10 seconds to display the final result on a frame... if the bottom of that comp, the 3D render, is updating 15 times a second as it progressively refines, wouldn't AE also then need to update it's stack of FX processed after Octane's render. So I'm just not understanding how we can get realtime 3D in a compositing environment.
I look very forward to hearing more about this.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- immortalartscom
- Posts: 350
- Joined: Thu Jan 24, 2013 3:14 pm
- Contact:
man this is what i call NICE UPDATE! now add passes and you have a TOP state of the art renderer! volumietrics and stuff comes later too i hope 

- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
It is awesome, and I'm pleased with some of what's on offer, but please please please can you spend some resources on getting a better variety of procedurals?
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |