OctaneRender for LightWave Initial Overview

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RayTracey
OctaneRender Team
Posts: 377
Joined: Sat Jan 16, 2010 10:58 pm
Location: Auckland, New Zealand
Contact:

Hi everyone,

The OctaneRender team is very proud to announce yet another integrated plug-in that is being
developed for NewTek's LightWave by juanjgon. LightWave users will soon be able to experience
the incredible speed and quality of OctaneRender in their viewport, providing a unique workflow
with an instantaneous photoreal preview while editing cameras, lights, materials and objects in the scene.

This is already the sixth plugin product of a series of fully integrated plugin solutions embedding
the OctaneRender™ GPU-based rendering engine directly into major 3d modelling applications.

Below are previews showing the working prototype of the integrated plugin rendered with a GTX 670:

Octane for Lightwave Interactive Preview Window
[vimeo]http://www.vimeo.com/53270517[/vimeo]

Octane for Lightwave Final Render Workflow
[vimeo]http://www.vimeo.com/53271067[/vimeo]

[vimeo]http://www.vimeo.com/53685796[/vimeo]

Real-time photoreal animation preview
[vimeo]http://www.vimeo.com/53688615[/vimeo]



Cheers,

The OctaneRender team
pixym
Licensed Customer
Posts: 597
Joined: Thu Jan 21, 2010 4:27 pm
Location: French West Indies

What a nice news :shock:
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
linograndi
Licensed Customer
Posts: 13
Joined: Sun Nov 11, 2012 11:04 pm

Is there an Octane Render demo available working with the GTX670?
RayTracey
OctaneRender Team
Posts: 377
Joined: Sat Jan 16, 2010 10:58 pm
Location: Auckland, New Zealand
Contact:

linograndi wrote:Is there an Octane Render demo available working with the GTX670?
There's no demo yet. This is just a sneak preview of the Lightwave plugin.
amathews9518
Licensed Customer
Posts: 53
Joined: Fri Jul 22, 2011 10:11 pm

This is very good news :D
Will it work with architectual walk throughs and instances?
W764 2xE5 2650 3-780(3GB) + 780TI(3GB) Asrack EP2C602 40gb Lightwave & Chief Architect
silviotoledo
Licensed Customer
Posts: 28
Joined: Thu Jun 10, 2010 11:53 pm

Fantastic!
RayTracey
OctaneRender Team
Posts: 377
Joined: Sat Jan 16, 2010 10:58 pm
Location: Auckland, New Zealand
Contact:

amathews9518 wrote:This is very good news :D
Will it work with architectual walk throughs and instances?
Yes, there will be support for instances. As you can see in the video, objects can already be moved, rotated and scaled in real-time.
geo_n
Licensed Customer
Posts: 350
Joined: Tue Feb 02, 2010 5:47 am

juanjgon you're a rockstar!! Can't wait to get this.
Well atleast we got a lightwave dev looking at this forum finally.
Hello linograndi. Want to check out the Brekel kinect forum? I'm dying over there.
tyrot
Licensed Customer
Posts: 144
Joined: Sun Dec 19, 2010 8:43 am

I just cannot breathe here ..!!! I CANNOT believe it ! I CANNOT BELIEVE! oh it is too good to be true!!!!!!
..
geo_n
Licensed Customer
Posts: 350
Joined: Tue Feb 02, 2010 5:47 am

Are UV maps already supported? Displacements? Any roadmap or feature list?
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