Hi guys,
I am new here, and new to Octane.
I actually am trying to understand it doing some basic stuff
So, I choose to start making a bottle with liquid inside
First problem with the refraction. I've tried to resolve the problem alone but I can't figure it out. I have weird refraction from the glass.
> index at 1.5
> the liquid is intersecting with the bottle
> scale is almost "physically" accurate
> pathtracing
> hdri on
> tried various thickness, nothing change
> tried with specular material for the liquid, nothing change
> on the right of the screen, the index is at 1. It's closer to what I imagine/want for the liquid but not real and I lose all the glass refraction... So that's a nope.
Maybe something with the uv ?
I have no clue of what's going on Maybe I'm missing something huge ?
Can you help me a little please ?