Nectar : Media Center Bar (exterior & interior)

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Re: Nectar : Media Center Bar (exterior & interior)

Postby geo_n » Sat Jul 12, 2014 1:47 pm

geo_n Sat Jul 12, 2014 1:47 pm
Amazing work! Do you mind posting the raw images from octane?
Which plant library did you use?
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Re: Nectar : Media Center Bar (exterior & interior)

Postby ROUBAL » Sat Jul 12, 2014 9:21 pm

ROUBAL Sat Jul 12, 2014 9:21 pm
Wow, very impressive work as always, but this is a really big project ! :shock:

Nice place as well. I just wonder where the water of the fountain comes from ! ;) Probably a hidden tube in the concrete with discrete joint with the sculpture base...
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Re: Nectar : Media Center Bar (exterior & interior)

Postby enricocerica » Tue Jul 15, 2014 3:28 pm

enricocerica Tue Jul 15, 2014 3:28 pm
Thanks again to everyone,

ROUBAL wrote:Wow, very impressive work as always, but this is a really big project ! :shock:

Nice place as well. I just wonder where the water of the fountain comes from ! ;) Probably a hidden tube in the concrete with discrete joint with the sculpture base...


Yep, you guess it, a hidden tube in the concrete, I had to make several tries but it works fine ;)

geo_n wrote:Amazing work! Do you mind posting the raw images from octane?
Which plant library did you use?


All the plants are home made with my own Blender 2.49 generator script.

gabrielefx wrote:very nice interiors

I think you applied a very dramatic post, too strong tonal contrast.


As said evrything was rendered using DL AO and it's quite difficult to avoid strong tonal, I should have used DL Diffuse or PMC to get more indirect light and a softer result but the time price is really high with such scenes.
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Re: Nectar : Media Center Bar (exterior & interior)

Postby nildoe » Tue Jul 15, 2014 5:23 pm

nildoe Tue Jul 15, 2014 5:23 pm
As others Said...amazing renders Enrico...

any tips u could share regarding your workflow of Direct Light and AO?

Especially for interiors please!

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Re: Nectar : Media Center Bar (exterior & interior)

Postby Escelce » Thu Jul 17, 2014 3:24 pm

Escelce Thu Jul 17, 2014 3:24 pm
Incredible work
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Re: Nectar : Media Center Bar (exterior & interior)

Postby cyNickalCyn » Sat Jul 19, 2014 11:05 am

cyNickalCyn Sat Jul 19, 2014 11:05 am
Amazing :shock:
Great work, looks very realistic from every angle!
I have such a long way to go, one day I will break free from the shackles of poser and it's purchasable content :oops: :lol:
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Re: Nectar : Media Center Bar (exterior & interior)

Postby enricocerica » Tue Jul 22, 2014 8:57 am

enricocerica Tue Jul 22, 2014 8:57 am
nildoe wrote:As others Said...amazing renders Enrico...

any tips u could share regarding your workflow of Direct Light and AO?

Especially for interiors please!

Nildo


Well no secret and no miracle, even with DL AO, light is the key. So try to let the light entering in any way. In this scene I made the ceilings emitting, not too much as it shouldn't be perceptible but enough to add some more light inside the building. I usually reduce the AO distance to 2 or 1.5 to avoid too much darkness. I also change the sky and floor colors for the sunlight to something quite white to get a more natural result. Anyway in all the cases the images will need more or less work in postpro to try to get a less fake result.
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Re: Nectar : Media Center Bar (exterior & interior)

Postby nildoe » Thu Jul 24, 2014 3:37 am

nildoe Thu Jul 24, 2014 3:37 am
Thank you for the tips Enrico, when you say color of the sky and floor..you mean actual colors of the sun object?

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Re: Nectar : Media Center Bar (exterior & interior)

Postby fireball » Tue Jul 29, 2014 2:28 pm

fireball Tue Jul 29, 2014 2:28 pm
+1
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Re: Nectar : Media Center Bar (exterior & interior)

Postby enricocerica » Tue Jul 29, 2014 5:08 pm

enricocerica Tue Jul 29, 2014 5:08 pm
nildoe wrote:Thank you for the tips Enrico, when you say color of the sky and floor..you mean actual colors of the sun object?

Nildo


Sure ;)
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