Some tests with mesh lights

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
Post Reply
User avatar
enricocerica
Licensed Customer
Posts: 1012
Joined: Wed Nov 25, 2009 7:32 pm
Contact:

Hi,

Here is a first serious try using mesh lights in a scene, as you may guess, there are a lot ;)
Additionaly the scene is lit by an hdr map.
Rendered on a gtx480 using pathtracing, the rendering time was about 30min for the full view and about 7min for the closeup, I'm very impressed by the result in such a few time :o
Attachments
octane_scifi2.jpg
octane_scifi1.jpg
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
Mateuet
Licensed Customer
Posts: 130
Joined: Wed May 12, 2010 6:12 am

I don't know for shure, but i have the feeling that Octane can handle a lot of lights with ease. If I put a lot of lights in a scene with Mental Ray the render times are nearly exponential.

Looks good by the way, it's a funny scene ;)

Greetz Mateuet
Antec 300 Casing/Windows 7 ultimate 64/i7 920/ ASUS p6T/ 6GB RAM/ Sparkle GTX470 1.2GB & Asus GeForce 8800GTs 512mb
User avatar
enricocerica
Licensed Customer
Posts: 1012
Joined: Wed Nov 25, 2009 7:32 pm
Contact:

Yeah, I was very surprised, I rendered this scene with another unbiased renderer at the same resolution and the required time was much more, don't remember exactly but about 20 hours maybe more !!
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
linrom
Licensed Customer
Posts: 2
Joined: Mon May 10, 2010 2:01 pm
Location: Gothenburg

Very nice and poetic feeling in these pictures. It reminds me a little bit of the computer game Grim Fandango, one of the best i ever´d play.

/linrom
Post Reply

Return to “M is for Metaverse Gallery”