Chesterfield

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Chesterfield

Postby enricocerica » Thu Jan 28, 2010 7:45 pm

enricocerica Thu Jan 28, 2010 7:45 pm
Two more in the chair and lamp serie. The chesterfiled sofa is not mine, grabed it over the net.
I used a spec map on several materials but we can mainty see its effect on the sofa.

Rendering time 4 min
100000 tris
1300 samples
Attachments
chair4.jpg
chair5.jpg
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
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Re: Chesterfield

Postby cristian.tumiati » Thu Jan 28, 2010 7:58 pm

cristian.tumiati Thu Jan 28, 2010 7:58 pm
Very cool chesterfield.... :geek:

In patchtracing or Directlight?
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Re: Chesterfield

Postby pixym » Thu Jan 28, 2010 8:49 pm

pixym Thu Jan 28, 2010 8:49 pm
Nice, but just a little dark for my taste.
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Re: Chesterfield

Postby radiance » Thu Jan 28, 2010 10:03 pm

radiance Thu Jan 28, 2010 10:03 pm
nice renders ;), but i agree they are a bit too dark...

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Re: Chesterfield

Postby namekuseijin » Fri Jan 29, 2010 4:54 am

namekuseijin Fri Jan 29, 2010 4:54 am
I dig your closeups.

"patchtracing" is only for developers I guess... :lol:
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Re: Chesterfield

Postby enricocerica » Fri Jan 29, 2010 5:53 am

enricocerica Fri Jan 29, 2010 5:53 am
I updated the images with less dark versions.
Rendered with pathtracing, by the way we shouldn't use directlight for final rendering.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
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