OcDS FIRST RENDERS - FIRST PRIDE :) post here...

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Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...

Postby rajib » Fri May 11, 2018 5:07 pm

rajib Fri May 11, 2018 5:07 pm
Notiusweb wrote:
Image077_UHD_01.jpg


500 s/px


Looks nice. Like the glint in her eyes.
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Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...

Postby SparkieShock » Sun Jul 08, 2018 10:58 am

SparkieShock Sun Jul 08, 2018 10:58 am
Here's my first render with Octane .. I made a short animated flyby of the Enterprise. It took me hours to light that model. I've done a similar thing with IRAY but it didn't look anywhere near as good as this. I actually f****d up the sample count .. was aiming for 1000 per frame but I set it to 60 seconds per frame and got a much lower sample count ... but it still looked awesome.

It's just too bad the Glare flares didn't render onto the alpha channel mask .. they stop at the edge of the model. I rendered the ship as an alpha and put in a simple background using a ken burns effect to make it look like the stars are moving a bit.
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[ Play Quicktime file ] Enterprise Fly By.m4v [ 16.69 MiB | Viewed 2414 times ]

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Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...

Postby Tugpsx » Sat Aug 11, 2018 5:31 pm

Tugpsx Sat Aug 11, 2018 5:31 pm
Looks good, you are on the right track
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Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...

Postby Grumly » Fri Aug 24, 2018 9:02 am

Grumly Fri Aug 24, 2018 9:02 am
Image

Hello!

I'm a photographer and my goal is to include my pictures of model shot in studio into 3D sets.

Here is my very first attempt with DAZ and Octane.

I have placed a plan into the 3D with my pictures as a textures (with Alpha)... and I have tried to make it perfect without having to go into Photoshop at the end... so everything is direclty the result in Octane.

The journey will be VERY logn to make what I want, but the first step looks promising.

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Re: OcDS FIRST RENDERS - FIRST PRIDE :) post here...

Postby Tugpsx » Sat Sep 01, 2018 7:03 pm

Tugpsx Sat Sep 01, 2018 7:03 pm
Very nice. Like what you have done with your model. A little les DOF would be good also. Good first try check your lighting without photoshop or some way of transferring the environment light on your model it looks a bit off. Pardon the image repost to illustrate the point.
markedup.jpg
Markup to show lighting issue
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