Denoiser slows down calculation (doubled render time)

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Denoiser slows down calculation (doubled render time)

Postby Micha3D » Wed Nov 07, 2018 12:32 pm

Micha3D Wed Nov 07, 2018 12:32 pm
Hi,

I tested a v3 scene at v4 and a frame of my animation needs 24s instead 11s before, if I enable the denoiser. The sampling rate of MSamples/s is nearly halfen during the calculation. What do you think? Is it caused by the GPU setup?

-Micha
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Re: Denoiser slows down calculation (doubled render time)

Postby face_off » Mon Nov 12, 2018 11:37 pm

face_off Mon Nov 12, 2018 11:37 pm
May I suggest you post this question in the Octane Standalone 4.00 RC thread.

Thanks

Paul
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Re: Denoiser slows down calculation (doubled render time)

Postby Micha3D » Thu Nov 15, 2018 9:56 am

Micha3D Thu Nov 15, 2018 9:56 am
Thank you, the core team is on it now.
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