Bridges between OctaneRender and Photoshop - PS Plugin MIA?

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Bridges between OctaneRender and Photoshop - PS Plugin MIA?

Postby linvanchene » Wed May 11, 2016 10:26 am

linvanchene Wed May 11, 2016 10:26 am
Placing the answer to the question in the Off Topic Forum.

The idea of this thread is to provide a quick overview of
- The DAZ Studio 3D Bridge
- Exporting to Photoshop for the OctaneRender plugin for DAZ Studio
- Photoshop compositing extension

and last but not least to ask
- what happend to the OctaneRender for Photoshop plugin that was announced in 2014?

Notiusweb wrote:Linvanchene, is that a direct export to Photoshop with Daz, how do you like using that? Does it work somehow with the OcDS plugin also?


The DAZ Studio 3D Bridge Tab

It captures the DAZ Studio viewport as a 2D image and sends it over as a layer to photoshop.

compare:
http://docs.daz3d.com/doku.php/artzone/ ... bridge_tab

-> When you use "Render to New Layer" it actually uses the selected Render Engine either Iray or 3Delight with the selected settings to render an image and send it over to photoshop as layer.

DAZ Studio viewport as source for export.jpg


DS to Photoshop Bridge new render in PS.jpg


Unfortunately OctaneRender for DAZ Studio has its own viewport therefore you cannot use that feature.

- - -

Sending maps from the OctaneRender for DAZ Studio plugin to Photoshop

If you have assigned a material to a surface in OctaneRender for DAZ Studio and now want to quickly edit that map in Photoshop you can do that.

- Make sure in the OcDS preferences tab the path Image Editor points to Photoshop.exe

- Now select an image map in either the NGE or the materials tab and select:
External Editing / Open in Editor

OcDS External Editing Open in Editor.jpg


- A copy of the map will be created in the original save location
- edit the map in photoshop
- when finished click the refresh button next to the map in OcDS to load the altered version

- - -

Photoshop compositing extension

With OctaneRender 3 support for compositing Octane render passes in Photoshop and loading multi-layer OpenEXR files (16 and 32 bits) was added to OctaneRender standalone.

compare:

viewtopic.php?f=33&t=51679

- - -

OctaneRender plugin for Photoshop


But what exactly happend to the full OctaneRender for Photoshop plugin that was announced in August 2014?

https://home.otoy.com/otoy-expands-octa ... er-engine/


One idea for the OctaneRender Photoshop plugin was that you could paint on maps in Photoshop and then would see the updates in almost realtime in the OctaneRender viewport while painting.

A video preview is still up on the official Otoy youtube channel:



-> Does anyone know if development of the photoshop plugin for OctaneRender has been stopped or if someone else will pick up development again?

- - -
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Re: Bridges between OctaneRender and Photoshop - PS Plugin MIA?

Postby Notiusweb » Wed May 11, 2016 6:16 pm

Notiusweb Wed May 11, 2016 6:16 pm
Wow! Thanks! You are amazing Linvanchene!
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Re: Bridges between OctaneRender and Photoshop - PS Plugin MIA?

Postby face_off » Wed May 11, 2016 11:44 pm

face_off Wed May 11, 2016 11:44 pm
I could be wrong - but the Photoshot plugin mentioned in the Otoy press release might refer to the Photoshop Compositing Extension (https://render.otoy.com/forum/viewtopic.php?f=33&t=51679).

The video you posted appears to be a specific OctaneRender for DAZStudio to Photoshop link being developed by t_3, which I don't think was ever completed.

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Re: Bridges between OctaneRender and Photoshop - PS Plugin MIA?

Postby linvanchene » Thu May 12, 2016 10:36 am

linvanchene Thu May 12, 2016 10:36 am
face_off wrote:I could be wrong - but the Photoshot plugin mentioned in the Otoy press release might refer to the Photoshop Compositing Extension (https://render.otoy.com/forum/viewtopic.php?f=33&t=51679).

The video you posted appears to be a specific OctaneRender for DAZStudio to Photoshop link being developed by t_3, which I don't think was ever completed.

Paul


As far as I can put things together based on official forum and blog entries:

- t_3 started the OctaneRender for DAZStudio to Photoshop link as a side project and posted a video of it on his personal Vimeo page
OcPS GTC demo 1

- At some point t_3 mentioned that work on the photoshop bridge plugin is only to continue after all the DAZ Studio plugin work is done

- Nevertheless it seems Otoy liked the idea and then announced an official photoshop plugin

https://home.otoy.com/otoy-expands-octa ... er-engine/

The video and screenshots in the Photoshop plugin announcement post and the official Otoy youtube page are identical to the video originally posted on Vimeo.

- After this point it was not clear who exactly was supposed to develop the photoshop plugin with map painting preview in OR viewport further

-> some people hinted at that t_3 only might have been responsible for the first concept version but that someone else would then take over

- - -

But now it indeed seems that the bridge project that included map painting preview in the OR viewport was cancelled.

I am not really sure if the Photoshop Compositing Extension is a result of the work already done or if it was developed completely independent of the bridge project by t_3.
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Re: Bridges between OctaneRender and Photoshop - PS Plugin MIA?

Postby Goldorak » Thu May 12, 2016 10:55 am

Goldorak Thu May 12, 2016 10:55 am
We are exploring a full PS plugin after 3.0 is out. The compositing extension is an interim step in that fired direction.
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