Bullet Dynamics

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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artecnl
Licensed Customer
Posts: 18
Joined: Thu Mar 07, 2019 2:30 pm

Hi¡ im doing a bullet dynamic animation, i have an objects and i set it to parts in bulletD i see the simulation fine in the layout but not the same in the IPR, is there a method to get righ results?

many Thanks¡
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Layout™ NewTek LightWave 3D® 2019.0.2 (Win64) - cajad10.lws 27_03_2019 11_42_00 a. m..png
Layout™ NewTek LightWave 3D® 2019.0.2 (Win64) - cajad10.lws 27_03_2019 11_41_44 a. m..png
artecnl
Licensed Customer
Posts: 18
Joined: Thu Mar 07, 2019 2:30 pm

Well, i was wrong again, i just uncheck the instance clone in Render Target node.
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yes, usually all these problems come from this feature. The instances must share the same base mesh, so if you instance LW clones that have deformations, all the clones are going to be rendered with the same shape in Octane.

Thanks,
-Juanjo
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