How do I render a VDB sequence?

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

User avatar
promity
Licensed Customer
Posts: 363
Joined: Sun Dec 19, 2010 7:59 am
Location: Russia

Do you mean - rename this files or another option? Where should I paste this value - "Default_$F.vdb"?
Thanks.
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

promity wrote:Do you mean - rename this files or another option? Where should I paste this value - "Default_$F.vdb"?
Thanks.
In the filename. Put this expression in the OpenVDB file parameter and the plugin will replace the $F token by the current frame. BTW. there is an additional parameter to set a frame offset for this token.

Thanks,
-Juanjo
Attachments
2019_04_16-19_52_25.jpg
User avatar
promity
Licensed Customer
Posts: 363
Joined: Sun Dec 19, 2010 7:59 am
Location: Russia

Thank you.
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
User avatar
promity
Licensed Customer
Posts: 363
Joined: Sun Dec 19, 2010 7:59 am
Location: Russia

I do not understand anything - I create a scene in which there is a null object and a sequence of VDB files. I make the settings, everything works well, Octane sees the sequence. Then I load the object with VDB stquence from this scene into the scene with my character etc - nothing happens. Octane does not display these volumetrics. But if I load the same object from the VDB sequence into an empty scene, everything works well. What's the secret?
VDB_explosion_1.jpg
VDB_explosion_2.jpg
Buuut! If I load only one frame of VDB from a sequence, everything works as it should:
VDB_explosion_3.jpg
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hmm, do you have other Null objects in the scene with this same name? The volume null should have a unique name in the scene to avoid problems with the "Instance LW clones" feature.

Thanks,
-Juanjo
User avatar
promity
Licensed Customer
Posts: 363
Joined: Sun Dec 19, 2010 7:59 am
Location: Russia

Thank you. I checked - I made a new null object, I gave it the original name, I loaded the sequence of the VDB files - no result. I loaded a separate file - everything is fine.
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Can you share the scene with this problem to take a look at it here?

Thanks,
-Juanjo
User avatar
promity
Licensed Customer
Posts: 363
Joined: Sun Dec 19, 2010 7:59 am
Location: Russia

Yes, I will try.
I am currently working with the 4th version of Octane - can it be that this problem will not happen when upgrading to version 2018?
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hmm, sorry, but I can't find any problem in this scene. If I add a null including the Octane volumetrics, the OpenVDB sequence is loaded without problems. Are you sure that you don't have a problem with the OpenVDB files paths in your scene? Perhaps the relative path is not working or something like that. In the Octane log file you should get a message about what file is trying to load the plugin, and perhaps a warning about a not found file ... something like " - Volume object from the OpenVDB file xxxxxxxxxxxxxxxxxxxx"

Thanks,
-Juanjo
User avatar
promity
Licensed Customer
Posts: 363
Joined: Sun Dec 19, 2010 7:59 am
Location: Russia

Thanks. I found my problems with the VDB sequence. In the wrong path to the files.
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
Post Reply

Return to “Lightwave 3D”