The Pascal Titan X Cuda 700 Error appears.
In the same environment, the Maxwell Titan X problem does not occur.
See send the log file.
The scene is a working file using a 10GB memory.
Moderator: juanjgon
Lewis wrote:Yes I'm getting those more and more with new plugin releases, I hope OTOY will investigate this much better than so far.
Thanks Juan
abstrax wrote:Lewis wrote:Yes I'm getting those more and more with new plugin releases, I hope OTOY will investigate this much better than so far.
Thanks Juan
We haven't received any scene yet that allowed us to reproduce the issue. If we can't reproduce it we can't fix it. So if you could send us a scene, we will try to reproduce and fix it as soon as possible.
Lewis wrote:abstrax wrote:Lewis wrote:Yes I'm getting those more and more with new plugin releases, I hope OTOY will investigate this much better than so far.
Thanks Juan
We haven't received any scene yet that allowed us to reproduce the issue. If we can't reproduce it we can't fix it. So if you could send us a scene, we will try to reproduce and fix it as soon as possible.
Can you use LW scene or just Octane Standalone ?
abstrax wrote:I can try getting Lightwave running here in the office, which might take a couple days, depending on the Lightwave licensing and what we already have here in the office, which i would have to check first. If you can also reproduce it in the Standalone it would simplify and speed up things for us of course. Thanks for your help.
Lewis wrote:Juan do you have Pascal GPU(s)now ?
Lewis wrote:abstrax wrote:I can try getting Lightwave running here in the office, which might take a couple days, depending on the Lightwave licensing and what we already have here in the office, which i would have to check first. If you can also reproduce it in the Standalone it would simplify and speed up things for us of course. Thanks for your help.
You don't need license for testing (you can use LW in Demo (Discovery) mode for Octane license). Yes I know it could be better in standalone but i have very minimal knowledge of Standalone GUI that.
But thing that bothers me is that this is not really scene related anymore (if it ever was), I had it on very simple stuff an don bigger scenes also but it's just random. If i could find 100% reproducible steps i would send it instantly to Juan.
And it's not hardware related 100% 'coz I'v even gone that far to try Bitcoin mining (with Pascal GPU enabled miner) on all my GPUs individually and all together + CPUs in same time just to stress machine 100% and see will it crash and it's stable 24/7. That' was my 2nd thing after i tested Heaven, Unigen and Furmark Benchmarks on My GPUs and all pass fine, just Octane crashes/problems.
Also Furmark and Bitcoin/Altcoin mining uses way more power out of GPUs and Temps are higher then when doing Octane rendering so it's pushing GPUs even more than octane 3.x can. Also this GPU mining Pascal support is base don Final CUD A8.0 SDK and 1080 smashes TitanX in the speed by 25% while in Octane my TitanX (M) is still few points ahead of 1080s which brings me to believe that Octane CUDA 8.0 support is still not up to level it could be so maybe that experimental Pascal support is what gives us this problems/errors.
Do you guys have any ETA on full/final CUDA 8.0 support in OR 3.x ?
Juan do you have Pascal GPU(s)now ?
Thanks
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