juanjgon wrote:Currently, the LWSN network rendering support is an experimental feature, to see how it works.3dworks wrote:juanjo, great addition, thank you so much for implementing this request! should make it easy now to render without layout's render-q.- Support of the Octane native network rendering in LWSN. In the LWSN nodes, the network rendering options must be configured using the Standalone app.
but how is the setup procedure for this in detail? maybe a step by step instruction would be good.![]()
On the LigthWave or LWSN side, there is nothing to configure. You only need to start the Octane Standalone in the LWSN render node and configure the network rendering on it. Once configured, you can close the Standalone app. and in theory, LWSN should use the same network configuration set on it to render the LW scene.
Thanks,
-Juanjo
OK ! thanks JuanJo ! But for doing what exactly ? Sorry,doesn't understand !