I have not transfered any material in the cylinder scene. All materials and octane over-writes are made in modo. I manually renamed the uv map, but i had the same issue of not loading the the texture. Somewhere is a glitch. I will inspect it closer and come with some more feedback.
I have investigated this some more - and you are correct. This is a bug in Modo. To reproduce it outside the Octane plugin:
- Code: Select all
1) Add Cylinder
2) M->Cylinder
3) Add Layer->Textures->Wood
4) Rightclick Wood->Bake To File
5) Add Layer->Image Map->Use clip browser->select file from 4)
6) Untick Wood visibility
7) Render in Modo renderer - texturemap correctly displayed
8) Save As test.lxo
9) Revert
10) Render in Modo renderer - texturemap LOST
I have reported this to the Modo dev team. It will need to wait for a fix before the Octane plugin will support baked textures.
Thanks for reporting this issue and persisting with me reproducing the problem.
Paul