This is the second and hopefully last release candidate of 3.08, fixing all kinds of bugs and issues. It's also available for all 3 platforms again. If no major issues are found with this build, we will release the stable version by the end of the week or beginning of next week.
For an overview of all new features of 3.08, please read the new features thread.
We are now using CUDA toolkit 9.1 (required to support Volta), which requires NVIDIA drivers of version 387 or higher.
The offline licensing mode is still disabled in this version, but will be available again in the stable version.
Changes since version 3.08 RC 1:
- Brought back support for Linux and OSX. Please note that on OSX Volta is not supported yet, because there is no graphics driver available which supports the current 9.1 CUDA driver.
- Improved deep image rendering by allowing a larger tolerance for merging deep point samples when hitting a surface at a grazing angle.
- Fixed various bugs in deep image rendering:
- The bottom 3/4 of exported EXR files are slightly transparent.
- If the image width is not a multiple of 4, the exported deep image contains diagonal lines with infinite values.
- GPU failure if a render region is used and extends to the bottom of the image.
- Fixed dispersion in specular materials (see viewtopic.php?p=332244#p332244).
- Fixed halos and wrong brightness in PMC (see viewtopic.php?p=332238#p332238).
- Fixed incorrect loading of HDR images that overflow 16-bit floating point numbers (see viewtopic.php?p=332369#p332369).
- Fixed direct light contribution on back-faces of polygons with a glossy material.
- Fixed bug where some indirect reflections are added to the refraction pass.
- Added support for meta datas
min
,max
,slidermin
, etc. forvector
,normal
andpoint
inputs. - Fixed crash when compiling OSL shader with unreachable code.
- OctaneLive status is only displayed, when activated.
- Fixed crash when the command line option
--help
is used.
Downloads for users with a regular license
regular version for Windows (installer)
regular version for Windows (ZIP archive)
regular version for Mac OS X (DMG image)
regular version for Linux (ZIP archive)
Downloads for users with a subscription license
subscription version for Windows (installer)
subscription version for Windows (ZIP archive)
subscription version for Mac OS X (DMG image)
subscription version for Linux (ZIP archive)
Happy rendering,
Your OTOY NZ Team