Hi, fog medium in daylight doesnt work, it produces a solid fog everywhere. I used the old method and is fine. Check 2 pics.
All i do is add a scattering in daylight medium, make scatter white and play with density but not working. Am i doing this wrong or is it a bug? thanks
Fog medium in daylight
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Hi Jim is it possible to have Fog without the daylight system?JimStar wrote:It may be that your geometry is placed outside of the medium radius. Try to play with this parameter.
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
You can always use the HDR Environment option instead, chosing an HDR map, that has a sunlit sky.is it possible to have Fog without the daylight system?
W10 64 bit | i7 3770K | MSI Geforce RTX 2080 (8GB) + GTX Titan Black (6GB) | 32 GB DDR3 RAM
Its not the medium radius. Im inside 3ds max btw and not standalone. And yes, i do not want to use daylight to have this. I wanna have fog in any situation