coilbook wrote:any plans to develop better fog with noise for density? I think in cinema you can use 3d vdb for fog but in 3ds max? Phoenix for the whole scene is impossible. Thanks
The interested has been raised on this topic, among some others, I imagine.
In the meantime, I'd suggest to look into this page. VDB is not the only way and the other ways should roughly be the same in Standalone and the plugins.