Slow MS/SEC between versions

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Slow MS/SEC between versions

Postby Jolbertoquini » Wed Jul 10, 2019 11:10 am

Jolbertoquini Wed Jul 10, 2019 11:10 am
Hi Developers,

I encounter some issue in a lot scenes from 3.06 to 4.05 and 2019xb2 here a resume of my post on the 4.05 section :

https://render.otoy.com/forum/viewtopic.php?f=24&t=71916&p=365548#p365548

Hi There,

After using this version for a while I find a interesting bug problem, compare to Octane 3.06 and the 4.05 there is a clear slowdown on the sampling at 3.06 I have "25ms/sec" I have in 10 seconds close to "400s/px" and at 4.05 I have "0.020ms/sec" sometimes lower like "0.01ms/sec" and get "1s/px" after 25 seconds :o which is crazy slow after one minute I still get 4 samples, I also tried on 2019XB2 for test is compiling the scenes really slow but the samples is better getting more close to the "25ms/sec" of the 3.06 but freezes at begging and after is getting unstable sampling, between "0.020ms/sec" to "10ms/sec".

I tested same scene with a 1080ti windows 10, also with sets on windows 7 and different GPU 700's and 900's series same results.

I could share the scene but I need on private for security and private reasons.

Please let me know.

Best,
JO


Could guys tell me if there something I should check on the scenes?

Best,
JO
Attachments
Screenshot_7.jpg
Preview 2019RC1
Screenshot_5.jpg
Preview 3.06/4.05/2019XB2
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Re: Slow MS/SEC between versions

Postby Jolbertoquini » Wed Jul 10, 2019 1:34 pm

Jolbertoquini Wed Jul 10, 2019 1:34 pm
Hi Guys,

After further test I find the bug is based on instances type I upload the scene on this link here :

https://render.otoy.com/forum/viewtopic.php?f=33&t=71853&p=365558#p365558

Look design is the same between 3.06.4 to 4.05 only new 2000's version is looking different shader side but here 4.05 has a trouble to recognize a particular type of instance recognized before at 3.06.4
Please also pay a close attention on memory usage at the same scene? 3.06 uses close to 285mb, 4.05 uses 495mb and 2019RC1 uses 616mb

Best,
JO
Attachments
Instances_instancer_Preview.jpg
sizes same scenes
Octane Render for Maya.
https://vimeo.com/jocg/videos
https://www.linkedin.com/in/jocgtd
http://www.hmxmedia.com/
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Re: Slow MS/SEC between versions

Postby Jolbertoquini » Thu Jul 18, 2019 11:54 am

Jolbertoquini Thu Jul 18, 2019 11:54 am
Hello Dev Team,

Any news on this please???

Best,
JO
Octane Render for Maya.
https://vimeo.com/jocg/videos
https://www.linkedin.com/in/jocgtd
http://www.hmxmedia.com/
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Re: Slow MS/SEC between versions

Postby Jolbertoquini » Mon Jul 29, 2019 10:27 am

Jolbertoquini Mon Jul 29, 2019 10:27 am
Hi Dev Team,

Please can I have update? a reply? you Guys are planing to fix this alembic issue on the next versions????

Regards,
Jolberto
Octane Render for Maya.
https://vimeo.com/jocg/videos
https://www.linkedin.com/in/jocgtd
http://www.hmxmedia.com/
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