Particle emitter

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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greg.thoman
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Joined: Thu Apr 08, 2010 7:59 pm

Hey all,

I can get Blender 2.5 to export the geometry for a particle hair system, but I need to make this happen with an emitter. It seems that even if I bake the object and use an object instance, it still won't export the geometry.

I'm using the current exporter.

Any advice?
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greg.thoman
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It seems that the 2.49 exporter does export the emitter particles as objects, but the 2.5 exporter does not. Is this correct?
AMD Phenom II X6 3.2 || 12 GB DDR3
GTX 480 1.5GB X 3 Liquid Cooled
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steveps3
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If you are using Lionel's exporter script then you will need to use a particle instance in order to get the emitter to work. Simply assign the particle instance to the object that you wish to assign the emitter to. Once you have done this, it should render perfectly.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
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greg.thoman
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steveps3 wrote:If you are using Lionel's exporter script then you will need to use a particle instance in order to get the emitter to work. Simply assign the particle instance to the object that you wish to assign the emitter to. Once you have done this, it should render perfectly.
http://www.refractivesoftware.com/forum ... lit=Lionel

is this what you're referring to?
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greg.thoman
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Got it! Thanks a lot.
AMD Phenom II X6 3.2 || 12 GB DDR3
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steveps3
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yes, that is the one.

Lionel is doing a fantastic job of making the blender exporter easy to use. If you look at his other threads, he has a new version that he is cooking up.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
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