in the sketchup capture image there are two cylinders with the same default material: "push pull" on the left and "follow me" on the right side.
In the render viewport the right cylinder ("follow me" method) has a non-smoothed edge, why?
thx
smooth
Right click on the mesh - octane mesh - shading and subdiv. - load vertex - false.
You can also adjust max smooth angle there.
You can also adjust max smooth angle there.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540