Sandbox terrain

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Sandbox terrain

Postby neo83_gr » Fri Jun 27, 2014 6:18 pm

neo83_gr Fri Jun 27, 2014 6:18 pm
Hello, I was working at our great new plugin, but I had a problem when using the sandbox tools. It's not a problem of the plugin, I just try to solve it.
I made a new terrain and sculpted it. But when I used displacement on it, the triangles were separated as you can see on the image. Any ideas? I tested all the "octane mesh" properties (true-false-smoothing) and also the material's rounded edges.
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sanbox.jpg
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Re: Sandbox terrain

Postby fuzzybro » Sun Jun 29, 2014 6:05 pm

fuzzybro Sun Jun 29, 2014 6:05 pm
neo83_gr wrote:Hello, I was working at our great new plugin, but I had a problem when using the sandbox tools. It's not a problem of the plugin, I just try to solve it.
I made a new terrain and sculpted it. But when I used displacement on it, the triangles were separated as you can see on the image. Any ideas? I tested all the "octane mesh" properties (true-false-smoothing) and also the material's rounded edges.


Hi neo83_gr,

Looks like the original mesh is not smoothed and each face is a separate mesh.
Try smoothing the surface in Sketchup (http://help.sketchup.com/en/article/114940)
If that won't help, could you please send me the scene?

Thank you
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Re: Sandbox terrain

Postby neo83_gr » Mon Jun 30, 2014 4:17 pm

neo83_gr Mon Jun 30, 2014 4:17 pm
Hello, I also tried what you proposed. As I said, the plugin is good , I just want to find a way to work around it.

Here is the very simple scene I made
https://dl.dropboxusercontent.com/u/6296546/terrain.skp
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Re: Sandbox terrain

Postby kavorka » Mon Jun 30, 2014 4:19 pm

kavorka Mon Jun 30, 2014 4:19 pm
i dont use the sketchup plugin, but for displacement, it will create those edges where you have UV seams. Maybe that is the problem?
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Re: Sandbox terrain

Postby neo83_gr » Mon Jun 30, 2014 4:47 pm

neo83_gr Mon Jun 30, 2014 4:47 pm
yes, that's why I think this problem is not of the plugin and it's unsolvable too. But I'd like to know if anyone has a way to do a displaced terrain
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Re: Sandbox terrain

Postby kavorka » Mon Jun 30, 2014 5:02 pm

kavorka Mon Jun 30, 2014 5:02 pm
If you unwrap you terrain with one solid UV (no seams) and use a tileable displacement texture, it should work.
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Re: Sandbox terrain

Postby neo83_gr » Tue Jul 01, 2014 8:46 am

neo83_gr Tue Jul 01, 2014 8:46 am
ok I actually did it! with thrupaint plugin. It works perfect now. Thnx a lot!
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sanbox2.jpg
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Re: Sandbox terrain

Postby resmas » Wed Jul 02, 2014 10:53 am

resmas Wed Jul 02, 2014 10:53 am
kavorka wrote:If you unwrap you terrain with one solid UV (no seams) and use a tileable displacement texture, it should work.


was about to say the same. ;)
neo83_gr wrote:ok I actually did it! with thrupaint plugin. It works perfect now. Thnx a lot!


That looks really nice mate. Well done.

cheers
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Re: Sandbox terrain

Postby Jorgensen » Sun Jul 06, 2014 11:39 am

Jorgensen Sun Jul 06, 2014 11:39 am
very nice done!
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