Realflow C4D Crashes with Octane

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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mrom
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I think aoktar contributes at least 50% to the admiration I have for octane. Thank you for the fast fix! - i hope this didnt come with too much pathos :roll:

Is it possible to upload a r16 version win, too? thanks!
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albehany
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aoktar wrote:This is a test build. Please test it with different scenes. Let me know anythings comes up. As i said that stability is key for me to decide keep this revisions.
Thanks guys.

TEST BUILDs
Win: https://render.otoy.com/customerdownloa ... -test1.rar
Osx: https://render.otoy.com/customerdownloa ... t1-osx.zip
Work Great Thank you so much.
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aoktar
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mrom wrote:I think aoktar contributes at least 50% to the admiration I have for octane. Thank you for the fast fix! - i hope this didnt come with too much pathos :roll:

Is it possible to upload a r16 version win, too? thanks!
Maybe tomorrow sorry. Only R17 that i can compile.

Here is a new build. I think you'll feel the differences for sending the Scene data to LV. Faster and less hold on first send.

Just for Windows: https://render.otoy.com/customerdownloa ... -test2.rar
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mustardseedsg
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Thank you Aoktar! This Mac build solves the crashing in Octane when rendering. But I agree that the RF plugin itself is very crash-prone. Rather disappointing that it is so unstable.
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Capto_Capture 2016-06-25_10-37-11_AM.png
Mac OSX 10.12.6 / MBP 15" w Touch Bar, 16GB / Mantiz Venus Thunderbolt 3 enclosure with GX1080 / C4d r19 Octane
mustardseedsg
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I spoke too soon. My file now crashes every time I send a render to Octane LV. It worked fine after updating to the test build you posted earlier, but just started crashing again after I cached the simulation and saved it. Now whenever I run this file, Octane always crashes. I've tried deleting the cached sim, opening the file with Octane LV running etc. Nothing helps.

Looks life RF|C4d + Octane is not a very stable combination at this time.
Mac OSX 10.12.6 / MBP 15" w Touch Bar, 16GB / Mantiz Venus Thunderbolt 3 enclosure with GX1080 / C4d r19 Octane
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aoktar
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mustardseedsg wrote:I spoke too soon. My file now crashes every time I send a render to Octane LV. It worked fine after updating to the test build you posted earlier, but just started crashing again after I cached the simulation and saved it. Now whenever I run this file, Octane always crashes. I've tried deleting the cached sim, opening the file with Octane LV running etc. Nothing helps.

Looks life RF|C4d + Octane is not a very stable combination at this time.
why don't you catch bugreport.zip and send me?
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mustardseedsg
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bugreport.zip sent thanks!

Btw has anyone got motion blur working?
Mac OSX 10.12.6 / MBP 15" w Touch Bar, 16GB / Mantiz Venus Thunderbolt 3 enclosure with GX1080 / C4d r19 Octane
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aoktar
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mustardseedsg wrote:bugreport.zip sent thanks!

Btw has anyone got motion blur working?
It's same problem. But we need this function for motion blur. So pls Next Limit fix this
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mentor972
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xcaseyx wrote:its working well, unlike the actual plugin.

I've never used such an unstable 'release'. I really can't believe they shipped this to users in this state.

Agreed. I just released a plug-in and did everything in my power during beta to make it crash or screw up. RealFlow crashes every 5 minutes. Certainly they're aware of how unstable it is. Other than that I like it, lol.
Gumz
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Is there some way or work-around to render the particles without using the mesher?
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