replacement for Markus ?

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Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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replacement for Markus ?

Postby ribrahomedesign » Wed Oct 05, 2011 3:25 pm

ribrahomedesign Wed Oct 05, 2011 3:25 pm
Hi Markus .
i am sad to hear that you leaf refractive , my question is : is there any body else in the team who will look
after the cinema 4d users .?
i wish you all the best
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
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Re: replacement for Markus ?

Postby bepeg4d » Wed Oct 05, 2011 7:34 pm

bepeg4d Wed Oct 05, 2011 7:34 pm
i would like to know too
ciao beppe
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Re: replacement for Markus ?

Postby illidsch » Mon Dec 26, 2011 3:55 am

illidsch Mon Dec 26, 2011 3:55 am
3 Weeks after I bought my licence C4D support stopped. I hope you guys still care for us C4D users...
win8.1 64bit // 32 GB Ram // 16-Core // 2XGeforce GTX1070 //Octane 3.06.2
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Re: replacement for Markus ?

Postby RK-art » Fri Dec 30, 2011 1:37 pm

RK-art Fri Dec 30, 2011 1:37 pm
Octane has a really huge potential.
Given that you have the right hardware, it is by far the fastest render-engine I have ever worked with.
It produces in seconds what Maxwell cannot produce in hours.
But its success on the market depends on the ability to integrade it into the Main-Apps.
Lucky Max-owners, they already have a working product now.
Sadly, we C4d-users stay behind, like so often.
With the current C4d-plugin-exporter, Octane is unfortunately not seriously usable.
The material-translation from c4d-material into octane-materials is way behind compared to what can be archieved if you set up the materials in octane itself. But as octane cannot render animations in the standalone version, we vitally need the plugin.
Let's hope they find a talented programmer soon. If octane would work with pascal-code, I would build it myself. But I know almost nothing about C, so, no chance.
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