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JackMcRip wrote:I am a very very new Octane user
Maybe there is some thing I use at wrong way...
Here is the scene with 2 objects.
One is disabled by red mark.
Both are in the octane scene loaded.
JackMcRip wrote:Nice to see your work at the C4D-Plugin
A good Material-Export is a very difficult thing.
LuxC4D (http://www.luxrender.net/)
Cindigo (http://www.indigorenderer.com/cinema4d/)
Maxwell (http://think.maxwellrender.com/cinema4d ... s-182.html)
VRay (http://vrayc4d.com/manuals/vrayforc4d-m ... -materials)
and other renderer have they own material editor in Cinema 4D.
FinalRender add a complete Shader Tree: http://www.cebasstation.com/index.php?p ... eature=989
And many Users in C4D-Community ask for a ShaderTree in the kernel C4D version.
I think the best is a universial stand alone material editor with preview for octane render.
Not in octane renderer program ! Fast and easy to use. Click in C4D-Plugin does Popup it.
The C4D-Plugin (and other 3D-App-Plugins) only read the material and will preview (interpret the chanels: color, bump ect.) in Cinema 4D editor.
Maybe in next step you can make a remote controll the slider and fields of the stand alone material editor for each 3D-app.
But this is only for the material attributes.
How to export the textures ?
Does octane render support many materials with alpha at one object ?
JackMcRip wrote:I am a very very new Octane user
Maybe there is some thing I use at wrong way...
Here is the scene with 2 objects.
One is disabled by red mark.
Both are in the octane scene loaded.
acc24ex wrote:Anyhow, yes, the riptide plugin is exporting textures pretty nicely, so we got used to it, since there was no other way to export from c4d properly.
I contacted the riptide author asking him to take a look at the octane renderer and write something up if he will, you can all ask him to help up maybe he'll contribute
And I repeat, perfect work for a 0.2 version of a plugin.. keep up the good work (textures man, we need them real bad) tell us how to program a c4d plugin and we'll do it
Sc4rfy wrote:I've only a question abstrax, in the future updates the set selection is possible?
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