Hi everyone,
My name is Bikram, I am a seasoned Maya generalist and long time Maya user, and I am excited to join the Octane Maya dev team. I will be handling communication going forward on the weekly roadmap and will be responsible for ingesting user feedback on behalf of the devs. I'm looking forward to working with you to ensure your expectations are met. I will also assist with general support queries, and will be on these forums daily to answer questions, and assist where I can.
To kick things off, here is our first weekly development update:
Maya plugin version 2.26 will support Maya 2016.5 & 2017, with pascal GPU support.
We are also prioritizing plugin feature support for 3.04.3, and will be preparing a new release in the coming weeks which exposes all V3 functionality through high-level UI that is artist friendly. This will get 3.0 out of beta and production ready as soon as possible.
I am keen to hear any suggestions and criticisms.
Kind Regards