Animated saw wave texture in emisson slot wont render

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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argus_medya
Licensed Customer
Posts: 4
Joined: Thu Dec 24, 2015 10:37 am

Hello Everbody!

I plugged an animated saw wave texture in the emission slot of my diffuse material and when i hit render the offset parameter of my saw wave textures dont work.
But when i start interactive Render and move the timline it works.
How can i fix this?

Greetz
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Screenshot_2.jpg
Screenshot_1.jpg
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paride4331
Octane Guru
Posts: 3809
Joined: Fri Sep 18, 2015 7:19 am

2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
argus_medya
Licensed Customer
Posts: 4
Joined: Thu Dec 24, 2015 10:37 am

The mesh is proxy already. This time i selected all meshes and turned into movable proxy but nothings changed. I even restarted the scene but
If i plug the the saw map into the diffuse slot it works.
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paride4331
Octane Guru
Posts: 3809
Joined: Fri Sep 18, 2015 7:19 am

Hi argus_medya,
could you share your issued scene please?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
argus_medya
Licensed Customer
Posts: 4
Joined: Thu Dec 24, 2015 10:37 am

Hi ,here is the scene. I created a new scene but still dont work.

Thank you
Attachments
CABLE_TEST.zip
MAX 2019 - Octane 4 6.30
(57.53 KiB) Downloaded 144 times
argus_medya
Licensed Customer
Posts: 4
Joined: Thu Dec 24, 2015 10:37 am

Has somebody any solution for it? now i use an animated uv gizmo to drive the lightflow but in some areas weird things happen.
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paride4331
Octane Guru
Posts: 3809
Joined: Fri Sep 18, 2015 7:19 am

Hi argus_medya,
I sent your issue to developers.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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