Is there an easy way/trick to add Decals to surfaces in octane for max? right now Im having to add another object (plane) in front of a wall for example and apply that with an opacity texture, but thats not ideal because of the shadows...even if you put RIIIIGHT in front of it, there's always a slight shadow.
Nildo
Decal?
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Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
Hope osl genuis will make something for us !
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
- paride4331
- Posts: 3813
- Joined: Fri Sep 18, 2015 7:19 am
Hi Nildoe,
something like this?
Regards
Paride
something like this?
Regards
Paride
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2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
@Paride, yes... easy with one decal. No easy solution with osl ?
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
Paride...hehe thanks alot yes like that..so your saying the secret is to use "Clamp Value" thats the parameter that eliminates the shadow?
however like this is not easy to drag the decal around is it? more for finetuning its position? unreal is really great at that as it offer an object JUST for this purpose and it projects the texture wherever it "hovers" to.
but this..this helps a lot already thanks!!
however like this is not easy to drag the decal around is it? more for finetuning its position? unreal is really great at that as it offer an object JUST for this purpose and it projects the texture wherever it "hovers" to.
but this..this helps a lot already thanks!!
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.