I've installed the demo of Octane and trying to replicate on of my studio setups for product shots. In Lightwave I do this but adding a softbox image texture to a light which is straightforward.
However, in Octane I have tried to do the same in the Texture/IES tab, chosen a texture, then type as color, but the texture seems to be scaled and projected in a very strange way. I watched a Cinema4D tutorial and it said to use an image texture node to choose the projection, but in LW I can't see any options to do that. Can anyone help me?