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Postby Squiggles » Wed Nov 24, 2010 12:23 pm


When/will Octane render provide support for SSS?

much thanks
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Postby matej » Wed Nov 24, 2010 12:44 pm

It probably will, but since SSS is not in the 1.0 official feature list, it's not to be expected before Octane 2.0
If I'm not mistaken Radiance also said so.
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Postby cornel » Wed Nov 24, 2010 10:04 pm

Seems that one-sided translucency / simple backlight ist already working....
The Octane review by evermotion claimed that.... creating a node setup in Graph Editor and joining diffuse shader with RGB Spectrum operator as a transmission controller, we can produce a translucent material.

An example of setting up translucent material. To see the effect, pathtracing must be turned on


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Postby Chris » Thu Nov 25, 2010 9:42 am

It`s not true single sided translucency. Its just a fake wich looks very good ;)
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