Normal map and ambient occlusion map

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Challe3d
Posts: 1
Joined: Fri May 28, 2010 4:57 pm

Hello!! I would like to know were i can put my normal maps and ambient occlusion maps in order to see the results of them in my viewport. Is there anybody out there that would like to help me?
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

Ambient occlusion maps are not supported as octane computes ambient occlusion.
normal maps go into the normal map slot on a material.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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